DROP.
MERGE.
DON'T TIP THE STACK.
Coming to iOS and Android — join the waitlist to be first in.

What it is
You launch cans onto a wooden board. Two matching cans collide and merge into a bigger one. Get it wrong enough times and the stack hits the line. Game over. That's it. It goes fast.
What else is in it
High score that sticks around
Keep climbing and keep your best run front and center.
Daily rewards
Log in, collect rewards, and come back stronger each day.
Your profile
Put your name on the run and make it yours.
The Tiers
Duo, Tres, Quanttor, Quinque, Octo. Five levels. Each merge steps you up to the next.
Duo
e.g. Level 1
The first can in the chain.
Tres
e.g. Level 2
Merge matching Duo cans to reach Tres.
Quanttor
e.g. Level 3
Bigger merges, tighter board space.
Quinque
e.g. Level 4
A high-tier can that demands careful drops.
Octo
e.g. Level 5
Top of the stack. Reach it before you run out of space.
How a round Works
Slide to aim. Let go to drop. Merge cleanly or lose the board.
Slide to aim
Let go to drop. The next can is already waiting.
Merge
Same-level cans merge when they collide. A bigger can takes their place.
Keep space
Miss too many combos and the board fills up faster than you expect.
Get notified
at launch.
One email. No noise.
Can Clash — coming soon to iOS and Android.